WAFF and Participating Member Associations Discuss the eWAFF Invitational
WAFF held a coordination meeting attended by Khalil Al Salem, General Secretary of WAFF and Abeer Rantisi, Head of Competitions at WAFF, with representatives from Saudi Arabia Football Federation, UAE Football Association, Qatar Football Association, and Kuwait Football Association, which are included on the approved FIFA list for electronic games and have announced their participation in this first tournament of its kind.
Moreover, WAFF organizes this tournament in collaboration with Zain eSports Jordan, and it will be organized under FIFA’s umbrella and during the FIFA days of eFriendlies, so that it serves as a preparatory tournament for the member associations and their players before participating in the FIFAe Nations Cup that will be organized by FIFA this year.
Al Salem pointed out at the beginning of the meeting the importance of this event, in which the first edition will be considered a real starting point for expanding the scope of electronic games within the region, in line with the growing global interest in it, and with the remarkable presence it has among the rest of the types of sports and football in particular.
Furthermore, Al Salem considered that the tournament comes in implementation of the contents of WAFF’s strategy aimed at including all activities in its agenda. He also praised the active and pioneering role of Saudi Arabia Football Federation, UAE Football Association, Qatar Football Association, and Kuwait Football Association and their response in participating and their keenness to provide a suitable competitive space for their players, whether by organizing tournaments or participating internationally.
In addition, Al Salem appreciated the member association’s interaction with WAFF’s new step in organizing its first event of this kind and confirmed that this would open the door to expanding the base of participation in the upcoming editions and stimulating the rest of the member associations to getting more involved within electronic games.
During the meeting, the timeline of the tournament was reviewed in terms of revealing the sequence of dates for their arrangements, starting with the nomination of the participating teams and players, generalization of the regulations in its final form, details of the draw, and the generalization of its deadline. Next, the process of players registration, drawing lots, issuing the match schedule, running an experimental broadcast with the players, and then holding a coordination meeting prior to the commencement of the tournament.
Additionally, the regulations, format, scoring system, draw method, team arrangement mechanism, match schedule and their special laws, overall players responsibilities, and marketing aspects of the tournament were also discussed during the meeting.
It is noteworthy that the tournament will be played on both platforms PlayStation and X-Box, without any restrictions of conditions for the squad, where all matches will be held in a 2v2 system, where both players will be in the same place.
The tournament will be played in two rounds; during the first one, the participating teams are placed in one group and shall play a league system in home and away format, where each match consists of one game on PlayStation and one game on X-Box. Furthermore, the winning team gets 3 points, the tie match is 1 point, and the loss is 0 points.
Meanwhile, the second round will be held according to the final ranking of the first round, where the first ranked team plays against the second ranked team in order to determine the champion and the third ranked team plays the fourth ranked team on 3rd/4th match.
The matches of the second round will be played in best of three format, in which a winner must be determined for each match. In case of a draw, extra time will be played to decide the winner, and if the score is still a tie, the match will immediately go to a penalty shoot-out to determine the winner.
In addition, WAFF will be keen to broadcast all matches directly on it's official social media pages in order to provide a platform for those interested in eGames to follow it's activities.